tinybuild games造句
例句與造句
- At the Electronic Entertainment Expo 2015, TinyBuild Games announced that they would be helping to publish the game, now titled " Punch Club ", for Windows and mobile platforms.
- By March 2016, Alex Nichiporchik of TinyBuild Games who published " Punch Club ", reported that the game has sold more than 300, 000 copies, but also have reported piracy of the title exceeding 1.6 million units.
- "' tinyBuild LLC "', doing business as "'tinyBuild Games "', is an American video game publisher and video game developer that is primarily associated with the games " No Time to Explain " and " SpeedRunners ".
- "' LandFall Games AB "'( formerly "'Wilnyls Game Company AB "'), doing business as "'Landfall Games "', is a Swedish video game developer based in Stockholm, Sweden, best known for developing " Clustertruck ", which was released by tinyBuild Games on 27 September 2016.
- The term " crowdplay " has been ascribed to similar games where the actions of the crowd directly influence the gameplay . tinyBuild Games used the " Twitch Plays " model to release " Punch Club ", holding back release of the game until either a preset date or completion of the game running via a public " Twitch Plays " stream . " Punch Club " later added the ability for viewers to bet on in-game fights using virtual " Twitch . tv " currency, following a similar betting model used by Oxeye Game Systems for " Batman " game, allowing stream viewers to vote on selected decisions within the game.
- It's difficult to find tinybuild games in a sentence. 用tinybuild games造句挺難的
- In June 2016, CEO of tinyBuild Games, Alex Nichiporchik, accused G2A of allowing key resellers to resell fraudulently-obtained game keys, costing the company 450, 000 USD . G2A responded to tinyBuild's claims, stating that it offered to help to identify which keys had been fraudulently purchased as to determine which resellers had committed illegal chargebacks and remove them from G2A . G2A also questioned the 450, 000 USD figure arrived at by tinyBuild, noting that its games had either been discounted several times on other sites or given away for free and consequently felt the figure was inflated . tinyBuild added that in communication with G2A, the company felt it was being pressured to participate in G2A's payment platform, which would take some of the sales revenue back to G2A, in exchange for rooting out fraud on its platform.